Art Roles.

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Art

Art Director

The role of the Art Director is focused on maintaining the overall game aesthetics and ensuring the creative process runs efficiently.

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ArtEntry-level role

Character Artist

The face of a videogame is often its characters, and creating memorable ones has become an increasingly important aspect of game design.

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ArtEntry-level role

Concept Artist

The visual look and feel of a game starts with concept art. As Concept Artist, it’s your role to visualise all kinds of game elements, from characters to landscapes to objects. 

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ArtEntry-level role

Environment Artist

Games take us to incredible places, and it’s the Environment Artist who creates them. In this highly collaborative role you work with the design team to model atmospheric and believable locations where the action can unfold. 

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Art

Lighting Artist

How does the colour of the mountains change as dawn approaches? How is torchlight reflected in the dragon’s eye? What’s the player’s visibility as the fog rolls in? 

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Art

Technical Animator

A Technical Animator makes sure that a game's animators have all the right software tools for their work and helps smooth the journey from design into code. 

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Art

Technical Artist

A Technical Artist makes sure that a game’s artists have all the right software tools for their work and helps smooth the journey from design into code.

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Art

VFX Artist

Visual Special Effects (VFX) means anything in a game that moves that isn’t a character or an object. That’s eye-catching motion such as flowing water, weather, magical effects and explosions.

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