Design Roles.

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Design

Design Manager

Being a Design Manager relies on fine-tuning the perfect blend of people skills and creativity.

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Design

Economy Designer

Economy Designers are the brains that design how currencies in games work, often utilising knowledge of real-life economic principles.

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Design

Game Designer

Game Designers define the overall game experience. They set the rules, work out the mechanics, and create the right balance of challenge and reward for players

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Design

Gameplay Designer

A Gameplay Designer is someone who puts the pieces together and makes the game interactive, challenging and most importantly enjoyable.

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DesignEntry-level role

Level Designer

Level Designers bring together game design, art and programming to create particular areas, or ‘levels’, of a game.

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DesignEntry-level role

Narrative Designer

Many of the most successful games are powered by storytelling. As Narrative Designer you’ll be using your writing skills to bring the right themes and plot points to life, across many elements of a game.

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Design

System Designer

System Designers understand the fundamentals of how games work and know how to program and build a hierarchy of functioning and clever systems.

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Design

UX Designer

The User Experience (UX) Designer makes sure that the player’s needs are understood as the game is developed.

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