Economy Designer

They say money makes the world go round but is that the same in games?

At the heart of nearly all successful games is the production, trade, and consumption of valuable resources. It might not always be money, but if you can count the items numerically, then it's more than likely considered a game economy.

These economies can help monetise the game or can simply heighten the gratification of gameplay by rewarding resourceful and strategic playing. Economy Designers are the brains that design how these currencies in games, often utilising knowledge of real-life economic principles.

A passion and experience in game design and/or theory is not essential but will help you appreciate what techniques make a game enjoyable. You will also need to possess strong econometrics and maths skills.

Also referred to as:

Monetisation Designer, Free to Play Designer

You’ll love this role if you’re into:
  • Coding
  • Maths
  • Designing things

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Most people working as an Economy Designer have a degree in Games Design, Economics, Mathematics or Business. Above all, you should be someone that loves designing things, creative problem-solving and collaborating with others.

As a professional, you’ll be designing currencies within the game, from deciding how much something is worth to how items are traded. You will have a strong knowledge of economics, game theory and gameplay. Game trades can be monetised, creating secondary markets for a game studio that you’ll be responsible for driving forward. 

You will have a strong understanding of data science and have experience using database software like SQL and Excel. We recommend using our tool picker to help you choose the right ones for your current level and purpose.  

Working in the games industry is highly competitive and you’ll need to make sure your portfolio (a collection of your best work) stands out to employers and course leaders.

As a Economy Designer, your work should showcase game economies you’ve designed. You should demonstrate a range of technical skills and an understanding of fundamental game-design principles. For more general ideas on developing your portfolio, see our top tips page.

Whatever role you are working in, it is essential that you understand the game making process. You can head to our build a game section for first steps; join a regular game jam to build up your skills & network; or start modding others games to gain experience. 

Education pathways

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