How does the colour of the mountains change as dawn approaches? How is torchlight reflected in the dragon’s eye? What’s the player’s visibility as the fog rolls in?
With the rise of photorealistic experiences in gaming, lighting expertise has become crucial to creating believable and atmospheric environments.
As Lighting Artist you bring skills in colour, form and composition to the complex business of illuminating the field of play. The role requires close collaboration with the art director, game designers and other specialist artists.
Hard Surface Designer
- Designing things
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YOUR LEARNING JOURNEY
Most people working as Lighting Artists have a degree. Above all, you should be someone that loves drawing, has an eye for detail and enjoys researching.
As a professional, you’ll be bringing to life concept art by using a range of tools that may include Blender, Maya and ZBrush, as well as game design programs (engines) like Unity and Unreal. We recommend using our tool picker to help you choose the right ones for your current level and purpose.
Working in the games industry is highly competitive and you’ll need to make sure your portfolio (a collection of your best work) stands out to employers and course leaders.
As a Lighting Artist, your work should showcase a range of environments, objects (assets) and material textures in different moods and contexts, this will demonstrate your versatility. For more ideas, see our top tips page on building your portfolio.
Whatever role you are working in, it is essential that you understand the game making process. You can head to our build a game section for first steps; join a regular game jam to build up your skills & network; or start modding others games to gain experience.
Where are you in your games journey?