Design roles explained

Level Designer

A Level Designer creates the game’s environments, designing levels that challenge players, guide them through the story, and create memorable gameplay experiences.

As a Level Designer, you’ll work closely with game designers, artists, and programmers to build levels that are both fun and functional. You’ll design layouts, place objects, and create interactive elements that fit the overall game mechanics and story. You’ll also playtest your levels to ensure they are balanced and enjoyable.

Many Level Designers have degrees in game design or related fields, but practical experience creating levels and a strong portfolio are crucial

. You’ll need to be proficient in level design tools, often using game engines like Unity or Unreal to build and test levels.

For this role, you should be someone who loves games, enjoys creating immersive environments, and has a strong understanding of gameplay mechanics. You’ll need a combination of creativity and technical skill to design levels that keep players engaged.

Since competition is high, your portfolio should include a range of levels you’ve designed, showcasing your ability to create fun and challenging gameplay experiences across different genres and styles.

You’ll love this role if you’re into
  • Coding
  • Drawing
  • Telling stories
  • Maths
  • Designing things

In your own time, at your own pace

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