Programming Roles.

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Programming

DevOps

A DevOp’s principal goal is to automate and streamline, making game building more efficient and reliable.

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Programming

Engine Programmer

Engine Programmers are responsible for building and modifying game engines, developing new functionalities and features that respond to the needs of the game as it’s being created.

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Programming

Fullstack Programmer

A Fullstack Programmer undertakes a stack of technical layers and works in both ends of game development.

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Programming

Generalist Programmer

The Generalist Programmer is a flexible member of the development team who can work across two or more specialisms.

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Programming

Graphics Programmer 

It’s the technical job of a Graphics Programmer to bring games to life by applying a working knowledge of game engines, maths, rendering and coding.

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ProgrammingEntry-level role

Junior Programmer 

Junior Programmers support the work of the development team across a wide range of coding tasks.

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Programming

Network Programmer

A Network Programmer’s job is to build and improve complex systems, establishing important rules determining how data is formatted and transported between players.

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Programming

Physics Programmer 

From the way a building collapses to how a ball flies through the air, believable movement is crucial to a satisfying game experience.

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Programming

Technical Designer

Technical Designers act as an important bridge connecting design and programming in game development.

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