Art Director

The role of an Art Director is often interchangeable with the role of Creative Director. The Creative Director will often take control of all aspects of the business, whereas the role of the Art Director is more commonly focused on maintaining the overall game aesthetics and ensuring the creative process runs efficiently.

As an Art Director, you will know how to build and empower a creative team and never miss an opportunity to boost productivity. You’ll have a keen eye for detail and know intuitively what works and what doesn’t in the design process and most importantly, have the skills to communicate that vision to others.

People skills, time management, experience in games design is a must in this senior role.

You’ll love this role if you’re into:
  • Being Organised
  • Drawing
  • Coding
  • Helping People
  • Designing things

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Most people working as Art Director have a degree. Above all, you should live and breathe design, enjoy working with others and working under pressure. 

As a professional, you’ll be managing a whole art department and so experience with creative software and game engines including Unity and Unreal are essential. We recommend you go to our tool picker to help you choose the right tool for your current level.  

Working in the games industry is highly competitive and you’ll need to make sure your portfolio (a collection of your best work) stands out to employers and course leaders.

As an Art Director, your portfolio should showcase your experience by including a range of work you’ve helped to produce across a wide array of previous projects.

Once you have a portfolio, you can showcase it on platforms like Behance, ArtStation or through your own website. For more ideas, see our top tips page on building your portfolio.

Education pathways

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The role of the Art Director is focused on maintaining the overall game aesthetics and ensuring the creative process runs efficiently.

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