AI Programmer
AI Programmers make the brains for the automated characters in the game.
More about this roleAI Programmers make the brains for the automated characters in the game.
More about this roleAnimators take the static creations of game artists and bring them to life through movement.
More about this roleThe role of the Art Director is focused on maintaining the overall game aesthetics and ensuring the creative process runs efficiently.
More about this roleAssociate Games Producer helps a project run to time and budget, clearing the way for the game developers to do their work.
More about this roleBusiness Development Managers establish valuable relationships by researching and securing new customers, clients and partners through networking, social media and various online platforms.
More about this roleCampaign Manager are behind the scenes, creating fresh initiatives, measuring results, and developing new strategies to promote the business.
More about this roleThe face of a videogame is often its characters, and creating memorable ones has become an increasingly important aspect of game design.
More about this roleChief People Officer is a senior role at the top of an HR (Human Resources) department that delivers strategies for attracting talent, coaching and development.
More about this roleThe Community Assistant handles day-to-day interaction with a game’s fans.
More about this roleThe Community Director helps build and maintain the success of a game by looking after its fans.
More about this roleThe Community Manager helps build and maintain the success of a game by looking after its fans.
More about this roleA game composer writes and produces original compositions that enhance and not distract players from the game.
More about this roleThe visual look and feel of a game starts with concept art. As Concept Artist, it’s your role to visualise all kinds of game elements, from characters to landscapes to objects.
More about this roleThe Creative Director has the role of creating and driving the creative vision whilst overseeing all technical aspects of projects.
More about this roleBeing a Design Manager relies on fine-tuning the perfect blend of people skills and creativity.
More about this roleA DevOp’s principal goal is to automate and streamline, making game building more efficient and reliable.
More about this roleEconomy Designers are the brains that design how currencies in games work, often utilising knowledge of real-life economic principles.
More about this roleEngine Programmers are responsible for building and modifying game engines, developing new functionalities and features that respond to the needs of the game as it’s being created.
More about this roleGames take us to incredible places, and it’s the Environment Artist who creates them. In this highly collaborative role you work with the design team to model atmospheric and believable locations where the action can unfold.
More about this roleEsports Event Managers are responsible for ensuring a particular tournament or esports event is a success.
More about this roleShoutcasters are the voices of esports, commentating on tournament games at real-world events and online.
More about this roleEsports Team Owners, also known as Organisation Managers are firmly behind the steering wheel, implementing innovative approaches to drive a team forward and stay ahead of the game.
More about this roleAn Executive Game Producer is a senior role, managing all games in production.
More about this roleFinance Directors are responsible for a company’s commercial well-being, designing strategies to secure financial security and growth.
More about this roleA Fullstack Programmer undertakes a stack of technical layers and works in both ends of game development.
More about this roleGame Designers define the overall game experience. They set the rules, work out the mechanics, and create the right balance of challenge and reward for players
More about this roleA Gameplay Designer is someone who puts the pieces together and makes the game interactive, challenging and most importantly enjoyable.
More about this roleThe Gameplay Programmer writes code for the mechanics and logic that make a game fun to play.
More about this roleA Games Journalist creates news, features and reviews about video games and the wider industry.
More about this roleThe Games Producer makes sure the game is completed on time, to budget and as smoothly as possible.
More about this roleGames Publishers provide the money to develop a game, and often the means to test, distribute and promote it.
More about this roleThe Generalist Programmer is a flexible member of the development team who can work across two or more specialisms.
More about this roleIt’s the technical job of a Graphics Programmer to bring games to life by applying a working knowledge of game engines, maths, rendering and coding.
More about this roleThe HR (Human Resources) Manager uses their skills with people and knowledge of employment practices to grow a strong company culture.
More about this roleIT Engineers offer in-house technical support to safeguard technical resources to ensure steady work.
More about this roleJunior Programmers support the work of the development team across a wide range of coding tasks.
More about this roleLevel Designers bring together game design, art and programming to create particular areas, or ‘levels’, of a game.
More about this roleHow does the colour of the mountains change as dawn approaches? How is torchlight reflected in the dragon’s eye? What’s the player’s visibility as the fog rolls in?
More about this roleLocalisation QA Testers ensure continuity in the games’ language, grammar and context.
More about this roleMarketing Assistants support the Marketing Manager and depending on the size of the studio, an entire marketing department or team
More about this roleThe Marketing Manager helps to spot commercial opportunities and grow audiences for their studio’s games.
More about this roleMany of the most successful games are powered by storytelling. As Narrative Designer you’ll be using your writing skills to bring the right themes and plot points to life, across many elements of a game.
More about this roleA Network Programmer’s job is to build and improve complex systems, establishing important rules determining how data is formatted and transported between players.
More about this roleThe Office Manager oversees the day-to-day operations and development of the games studio.
More about this roleThe role of a Public Relationship Manager is to build meaningful relationships and endorse the reputation of your game studio to the outside world.
More about this roleA Performance Marketing Lead pulls, interprets, and presents patterns from vast amounts of data to help the company make clever business decisions.
More about this rolePersonal Assistants (PAs) offer valuable support to leading chiefs and directors in organisations by supporting workload and guiding decisions.
More about this roleFrom the way a building collapses to how a ball flies through the air, believable movement is crucial to a satisfying game experience.
More about this rolePlayer Support Agents offer a friendly human touch and provide answers to game players in a responsive manner.
More about this rolePlaytesters trial and establish if a game is going to be commercially viable.
More about this roleThe role of a Project Manager is to create and meet targets and deadlines for multiple projects within a game studio.
More about this roleQuality assurance, or game testing, is crucial to ensure that games are launched without bugs and other mistakes.
More about this roleQuality assurance, or game testing, is crucial to ensure that games are launched without bugs and other mistakes.
More about this roleReceptionists play a significant part in the reputation of their company, providing a daily welcome for all employees, visiting clients, partners and important guests.
More about this roleFrom thunder, rushing water and explosions to background music, button clicks and the bleeps that let you know you’ve levelled up.
More about this roleSpecialist Lawyers advise on regulations, data protection, commercial transactions, content licensing and publishing.
More about this roleA Storyboard Artist is the key to plotting and embedding energy and emotions into a games’ narrative.
More about this roleThe Studio Assistant helps the team and the space they work in to run smoothly.
More about this roleSystem Designers understand the fundamentals of how games work and know how to program and build a hierarchy of functioning and clever systems.
More about this roleA Technical Animator makes sure that a game's animators have all the right software tools for their work and helps smooth the journey from design into code.
More about this roleA Technical Artist makes sure that a game’s artists have all the right software tools for their work and helps smooth the journey from design into code.
More about this roleTechnical Designers act as an important bridge connecting design and programming in game development.
More about this roleThe User Interface (UI) Designer helps the player interact with the information in the game.
More about this roleThe User Experience (UX) Designer makes sure that the player’s needs are understood as the game is developed.
More about this roleVisual Special Effects (VFX) means anything in a game that moves that isn’t a character or an object. That’s eye-catching motion such as flowing water, weather, magical effects and explosions.
More about this roleVoiceover Artists provide a voice within the game, helping to immerse the player deeper into the world their experiencing.
More about this roleXR Programmers help to develop new immersive games and experiences.
More about this role