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Art

Art Director

The role of the Art Director is focused on maintaining the overall game aesthetics and ensuring the creative process runs efficiently.

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Production

Business Development Manager

Business Development Managers establish valuable relationships by researching and securing new customers, clients and partners through networking, social media and various online platforms.

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Marketing

Campaign Manager

Campaign Manager are behind the scenes, creating fresh initiatives, measuring results, and developing new strategies to promote the business.

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ArtEntry-level role

Character Artist

The face of a videogame is often its characters, and creating memorable ones has become an increasingly important aspect of game design.

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Operations

Chief People Officer

Chief People Officer is a senior role at the top of an HR (Human Resources) department that delivers strategies for attracting talent, coaching and development.

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Audio

Composer

A game composer writes and produces original compositions that enhance and not distract players from the game.

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ArtEntry-level role

Concept Artist

The visual look and feel of a game starts with concept art. As Concept Artist, it’s your role to visualise all kinds of game elements, from characters to landscapes to objects. 

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Programming

DevOps

A DevOp’s principal goal is to automate and streamline, making game building more efficient and reliable.

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Programming

Engine Programmer

Engine Programmers are responsible for building and modifying game engines, developing new functionalities and features that respond to the needs of the game as it’s being created.

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ArtEntry-level role

Environment Artist

Games take us to incredible places, and it’s the Environment Artist who creates them. In this highly collaborative role you work with the design team to model atmospheric and believable locations where the action can unfold. 

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Esports

Esports Team Owner

Esports Team Owners, also known as Organisation Managers are firmly behind the steering wheel, implementing innovative approaches to drive a team forward and stay ahead of the game.

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Design

Game Designer

Game Designers define the overall game experience. They set the rules, work out the mechanics, and create the right balance of challenge and reward for players

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Operations

HR Manager

The HR (Human Resources) Manager uses their skills with people and knowledge of employment practices to grow a strong company culture.

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DesignEntry-level role

Level Designer

Level Designers bring together game design, art and programming to create particular areas, or ‘levels’, of a game.

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Art

Lighting Artist

How does the colour of the mountains change as dawn approaches? How is torchlight reflected in the dragon’s eye? What’s the player’s visibility as the fog rolls in? 

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DesignEntry-level role

Narrative Designer

Many of the most successful games are powered by storytelling. As Narrative Designer you’ll be using your writing skills to bring the right themes and plot points to life, across many elements of a game.

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Programming

Network Programmer

A Network Programmer’s job is to build and improve complex systems, establishing important rules determining how data is formatted and transported between players.

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Marketing

PR Manager

The role of a Public Relationship Manager is to build meaningful relationships and endorse the reputation of your game studio to the outside world.

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Operations

Personal Assistant

Personal Assistants (PAs) offer valuable support to leading chiefs and directors in organisations by supporting workload and guiding decisions.

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OperationsEntry-level role

Receptionist

Receptionists play a significant part in the reputation of their company, providing a daily welcome for all employees, visiting clients, partners and important guests.

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Audio

Sound Designer

From thunder, rushing water and explosions to background music, button clicks and the bleeps that let you know you’ve levelled up.

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Design

System Designer

System Designers understand the fundamentals of how games work and know how to program and build a hierarchy of functioning and clever systems.

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Art

Technical Animator

A Technical Animator makes sure that a game's animators have all the right software tools for their work and helps smooth the journey from design into code. 

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Art

Technical Artist

A Technical Artist makes sure that a game’s artists have all the right software tools for their work and helps smooth the journey from design into code.

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Art

VFX Artist

Visual Special Effects (VFX) means anything in a game that moves that isn’t a character or an object. That’s eye-catching motion such as flowing water, weather, magical effects and explosions.

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